It all started back in the early 1990 when Broderbund Software released a small platform game for Apple ][ and PC on a single 3,5’’ disk. The storyline covered by it was quite trivial and something you would usually find in aclassical fairy tale from 1001 Arabian Nights: set in ancient Persia, the good Sultan leaves out for a war leaving his only daughter under custody of his Grand Vizier, who turns out to be an evil ego-maniac striving for power himself. Obviously, the evil Vizier would not be evil enough if he hadn’t tried to force the Sultan’s daughter to marry him. Hearing a refusal, he gives her 1 hour to change her mind, meeting and untimely demise otherwise.